
This is a simple tutorial to load a .obj file (wavefront .obj) using OpenGL. I came up with this loader during my university project, where I had a requirement to load various objects into my OpenGL scene. The aim of the project was to build a 3D environment containing various objects around which one could roam about in first person view as in free roaming games.
I wanted to include objects like cars, air-crafts, boats etc in my OpenGL scene....